# 1476 - Baghdad

# County Title
title = c_baghdad

# Settlements
max_settlements = 7

b_baqubah = castle
b_iskandariya = castle

b_bagdad = temple # holy_site = sunni, nestorian

b_hillah = city
b_taji = city

#b_latifiya = castle
#b_madain = castle
#b_babel = city

#Misc
culture = levantine_arabic
religion = sunni

# History
1.1.1 = {
	build_wonder = wonder_city_of_wonders_baby
	set_wonder_stage = 2
}

197.1.1 = {		#Sacked by Septimus Severus
	set_wonder_stage = 1
	set_wonder_damaged = yes
	add_custom_history = String_sacked_Septimus_Severus
}

226.1.1 = {		#Growth under Sassanids
	set_wonder_damaged = no
	set_wonder_stage = 3
	build_wonder_upgrade = upgrade_cow_district_palace
}

540.6.1 = {		#Khosrau
	set_wonder_stage = 6
	build_wonder_upgrade = upgrade_cow_district_grand_walls
	build_wonder_upgrade = upgrade_cow_district_fortress
	build_wonder_upgrade = upgrade_cow_district_library
	add_custom_history = String_Weh_Antiok_Khosrau
}

628.1.1 = {		#Plague
	set_wonder_stage = 4
}

637.1.1 = {		#Rashidun Conquest
	set_wonder_stage = 2
	destroy_wonder_upgrade = upgrade_cow_district_grand_walls
	destroy_wonder_upgrade = upgrade_cow_district_fortress
	destroy_wonder_upgrade = upgrade_cow_district_library
	add_custom_history = String_sacked_Rashidun
}

700.1.1 = {		#Decline under Arabs
	set_wonder_stage = 1
}

762.1.1 = {		#Baghdad Founded
	set_wonder_stage = 3
	build_wonder_upgrade = upgrade_cow_district_house_of_wisdom
	add_custom_history = String_Baghdad_Founded
}

780.1.1 = {
	set_wonder_stage = 4
}

813.1.1 = {
	set_wonder_stage = 5
}

815.1.1 = {
	set_wonder_stage = 6
}
820.1.1 = {
	build_wonder_upgrade = upgrade_cow_collection_drama
}

822.1.1 = {
	build_wonder_upgrade = upgrade_cow_collection_math
}

824.1.1 = {
	build_wonder_upgrade = upgrade_cow_collection_architecture
}

826.1.1 = {
	build_wonder_upgrade = upgrade_cow_collection_science
}

828.1.1 = {
	build_wonder_upgrade = upgrade_cow_collection_history
}

867.1.1 = {
	b_baqubah = ca_keep_1
	b_baqubah = ca_training_grounds_1
	b_baqubah = ca_keep_2
	b_baqubah = ca_stable_1
	b_baqubah = ca_barracks_1
	b_baqubah = ca_militia_1
	b_baqubah = ca_wall_1
	b_baqubah = ca_wall_2
	b_baqubah = ca_wall_3
	b_hillah = ct_wall_1
	b_hillah = ct_militia_1
	b_bagdad = tp_temple_1
	b_bagdad = tp_temple_2
	b_bagdad = tp_wall_1
	b_bagdad = tp_militia_1
	b_iskandariya = ca_keep_1
	b_iskandariya = ca_training_grounds_1
	b_iskandariya = ca_stable_1
	b_iskandariya = ca_militia_1
	b_iskandariya = ca_wall_1
	b_iskandariya = ca_wall_2
}

1066.1.1 = {
	b_latifiya = castle
}

1258.2.20 = { remove_settlement = b_taji }
1258.2.20 = { remove_settlement = b_latifiya }
1258.2.20 = {		#Mongol time
	destroy_wonder_upgrade = upgrade_cow_district_house_of_wisdom
	destroy_wonder_upgrade = upgrade_cow_collection_drama
	destroy_wonder_upgrade = upgrade_cow_collection_math
	destroy_wonder_upgrade = upgrade_cow_collection_architecture
	destroy_wonder_upgrade = upgrade_cow_collection_science
	destroy_wonder_upgrade = upgrade_cow_collection_history
	set_wonder_stage = 2
	set_wonder_damaged = yes
	add_custom_history = String_sacked_Mongols_1
	add_custom_history = String_sacked_Mongols_2
}
1278.1.1 = { b_taji = city }
